SPACE STATION ZULU (SSZ) is a humorous strategy game of space station defence. The Yargs are a peace loving race who like to study and investigate the galaxy they inhabit. Following discovering the Xhapthon Star Drive, the Yargs became very deeply involved in space exploration. They established a quantity of outposts where their expeditions could re-supply and unwind with out usually returning to planet Yarg. Space Station Zulu is such an outpost. It has a 43 member crew and you are the Captain. The crew stand 3 month tours, in amongst which they are frozen in suspended animation. Shortly following an exploration ship left the station “Intruder Alert” sounded. Space Station Zulu’s sanctity has been violated by unknown life types!
The pc reports these aliens have 3 stages of growth: spore, larva, and adult. The creatures are scattered throughout the station and their numbers are growing rapidly. Their favourite dish is “Yarg”!
As Captain, your job is to rid the station of all adult and larva alien life forms. There are 21 rooms lettered A total station by way of U four docks numbered 1 through 4 and four passage tubes numbered five through 8. Access among chambers is by way of hatches represented as little niches in the wall. Rooms S and T include suspension freezers for the crew not presently on watch. Scattered all through the rooms are ten different types of weapons, ranging from hammers to rifles.
You start off the game with four robots, 16 Yargs awake, and 32 frozen Yargs.
You can spot the Yargs and robots in any rooms. Yargs are peace-loving and not very good at fighting, two or a lot more Yargs need to be placed in a area. Robots are great fighters and if all else fail can self destruct destroying every thing in the area. But, you only have a total of 4 robots.
To unfreeze a Yarg in rooms S or T, 1 awake Yarg should be there with no alien spores, larva, or adults in the space. Rooms S and T are crucial since you want to add crew to combat the aliens. Till you use a weapon you do not know Total Station http://shop.holmans.com/Topcon-ES-Reflectorless-Total-Station.aspx regardless of whether it will kill the alien, have no impact, or worse – “make them grow”! The ideal technique is to use at least 4 Yargs to confront an alien. Try out as several weapons as you can to discover which do the most damage and use only those for the rest of the game. If all else fails, send a robot into a room complete of aliens and self destruct. The game ends when all Yargs are dead or all aliens have been destroyed.
The graphics are basic, but close ups of person rooms are quite properly detailed. Actions are portrayed with text statements rather than graphic displays. For instance: “YOU KILLED HIM or MISSED” “KILLED AN ADULT – Damage: – Required- ” “WEAPON HAS NO Effect” or “WEAPON Makes MONSTER Develop”.
Regardless of this, the game is an superb strategy predicament. You will not win the initial time, but maintain trying. If you start to regularly win on the very first level, try the other variation of “Hidden Monsters” or the “Hard” or “Tiny Hope” levels.